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Editready conform frame rate
Editready conform frame rate








editready conform frame rate editready conform frame rate

It's a royal pain in the ass if you have a number of files to do but at least the headaches are over once it's done. I can also create proxies and have them match the original file frame for frame since both files are officially at 23.98, well below the stupid fps limits of Media Encoder. I can now re-import that clip back onto my 23.98 edit timeline and speed it up to 120% (the original audio syncs back up quite nicely) or slow it down drastically with time re-mapping however I wish. I then export it from the timeline using all the "match source" parameters except for one - I change the frame rate of the export render to 23.98. I then use the speed function (right-click on the clip) to slow it down to 20%, so that I have a very smooth slo mo clip. I take the 120 fps material and put it on a 120 fps timeline. This is my crazy work-around to deal with Media Encoder's ridiculous lack of 120 fps capability. I also need to use proxies since my laptop is ten years old and only has a USB 2.0 port! I will need to hand the edit off to an online color correction studio, so I'm not taking any chances with using different frame rate interpretations for original files and proxies. I'm working on a project that mixes 120 fps material with 23.98 footage. So i have a 50fps clip with its 50fps proxy, when I play it I see them going at half speed, that's the only issue but now when I put the clip on the timeline I can set 200% speed to have it paying at normal speed (50fps x 2), 100% for half speed (50fps) and finally 50% for 1/4 speed that's my slowest slow motion (50fps / 2 = 25fps) and it palys smooth. Maybe you need to link the clips to the proxies manually.

editready conform frame rate

Now I just need to go to Premiere original clips and conform them from 100fps to 50 fps. It will a take a while if you have many clips. I select all the clips and right click to conform them to 50fps (since the maximum available is 60fps), you can "translate" the fps to your needs if you work in NTSC. When the first clip of the list starts rendering I stop the process and delete the partial file rendered in the proxy destination folder and reset the process it so that I have a list of all the processes ready to be rendered in Media Encoder. I select all the clips (100fps) on my Premiere project and I generate proxies, using my ProRes profile (or Cineform) that has adaptive fps. I have 100fps clips and I need to generate proxies, I find out that MediaEncoder renders 60fps maximum and destroys my workflow since when I edit viewing proxies when I slow down the clip 25% I want to see a smooth slow motion (25fps). Hello, I've found another workaround when working with proxies, maybe it can help. what are you doing? I hope hollydays were good but it's time to work now! I've found a solution for my use, which is working inside of premiere with ProRes 100p footage.ġ - Inside Media Encoder : import cilp > right click on it > interprate footage > Assume this framerate : choose 60p (it work with others as well)Ģ - Inside Media Encoder : choose the ProRes preset you want with the same frame frame rate you've chosen just before (60p for may exemple)ģ - Render > you have now a good ProRes footage but with the wrong frame rate.Ĥ- Insite of Premiere (or after effects) : imprt your footage > right click on it > interprate footage > Assume this framerate : choose the original frame rate (120p in my case)ĭone! You can now work on a ProRes version on your footge with the right framerate. They've ask me, as for you, to fill this f***ing suggestion form.

editready conform frame rate

First, t've chat this morning about the same problme with the adobe support service and it seam that THEY DON'T CARE ABOUT THAT.










Editready conform frame rate